Online or onsite, instructor-led live Game Development training courses demonstrate through interactive hands-on practice how to use game engines, programming languages, and design principles to create engaging and interactive games from concept to deployment.
Game Development training is available as "online live training" or "onsite live training". Online live training (aka "remote live training") is carried out by way of an interactive, remote desktop. Southampton onsite live Game Development trainings can be carried out locally on customer premises or in NobleProg corporate training centers.
NobleProg -- Your Local Training Provider
Southampton
International House, Southampton International Business Park, Southampton, united kingdom, SO18 2RZ
This centre occupies a great position - highly visible from the M27 motorway. The building's focal point is a beautiful atrium flooding the reception area with natural light. A comfortable, professional business lounge and a large breakout area where you can relax or network add to the welcoming atmosphere. This is an outstanding south coast location next to Southampton airport with air, road and rail transport links on the doorstep. Regular launches and exhibitions held at the centre have contributed to its reputation as a hub of business and cultural activity. Southampton is an innovative and enterprising city with thousands of thriving organisations and tens of thousands of productive people. The most significant sectors in terms of businesses and employee numbers are distribution, tourism, banking and finance-related activities. It also has one of the top 10 research-led universities in the UK, which provides a wide range of services to the business community.
This instructor-led, live training in Southampton (online or onsite) is aimed at intermediate-level game developers and AI enthusiasts who wish to integrate AI agents into gaming applications effectively.
By the end of this training, participants will be able to:
Understand the role of AI agents in modern gaming.
Develop decision-making systems using decision trees and finite state machines.
Implement pathfinding algorithms such as A* for in-game navigation.
Apply reinforcement learning techniques to create adaptive AI behaviors.
Optimize AI performance for real-time gaming environments.
This instructor-led, live training in Southampton (online or onsite) is aimed at artists, game developers, or complete beginners who wish to use Blender to create 3D models for interactive applications, video games, animated films, etc.
By the end of this training, participants will be able to:
Learn how to create animations and visual effects with Blender.
Add curves, surfaces, metaballs, and hair particles to simulate realistic 3D motions.
Introduction to non-destructive modelling and animation.
Export 3D models and assets to a game engine, 3D printer, or other software.
This instructor-led, live training in Southampton (online or onsite) is aimed at artists, game developers, or complete beginners who wish to use Blender to create 3D models for interactive applications, video games, animated films, etc.
By the end of this training, participants will be able to:
Understand the principles and core concepts of 3D modeling.
Explore a variety of modes and tools for modeling and editing 3D meshes.
Use the tools for UV mapping/unwrapping, sculpting, and painting 3D models renderring.
This instructor-led, live training in Southampton (online or onsite) is aimed at beginner-level to intermediate-level game developers and UGC creators who wish to design, develop, and publish interactive and monetizable experiences for Fortnite players.
By the end of this training, participants will be able to:
Understand the basics of UEFN and its role in creating user-generated content within Fortnite.
Navigate the UEFN interface, set up projects, and manage assets effectively.
Develop and publish custom Fortnite experiences using worldbuilding and landscaping tools.
Apply basic programming concepts using the Verse scripting language.
Collaborate on UEFN projects and prepare for monetization opportunities in Fortnite.
This instructor-led, live training in Southampton (online or onsite) is aimed at intermediate-level to advanced-level 3D artists, game developers, and visualization professionals who wish to leverage their skills in Autodesk 3ds Max and learn how to create immersive real-time experiences in Unreal Engine.
By the end of this training, participants will be able to:
Understand the key differences between 3ds Max and Unreal Engine workflows.
Import 3D models, animations, and assets from 3ds Max into Unreal Engine.
Create and customize materials, textures, and shaders in Unreal Engine.
Set up dynamic lighting and global illumination for real-time rendering.
Implement interactivity and gameplay mechanics using Blueprint visual scripting.
Optimize assets and scenes for real-time performance and efficiency.
This instructor-led, live training in Southampton (online or onsite) is aimed at artists, game developers, or complete beginners who wish to use Blender to create 3D models for interactive applications, video games, animated films, etc.
By the end of this training, participants will be able to:
Understand the principles and core concepts of 3D modeling.
Explore a variety of modes and tools for modeling and editing 3D meshes.
Learn how to create animations and visual effects with Blender.
Add curves, surfaces, metaballs, and hair particles to simulate realistic 3D motions.
Use the tools for UV mapping/unwrapping, sculpting, and painting 3D models.
Export 3D models and assets to a game engine, 3D printer, or other software.
This instructor-led, live training in Southampton (online or onsite) is aimed at beginner to intermediate-level programmers who wish to create their own Roblox games.
By the end of this training, participants will be able to:
This instructor-led, live training in Southampton (online or onsite) is aimed at game developers who wish to get a comprehensive understanding of UE5 and how to use it to create stunning real-time content.
By the end of this training, participants will be able to:
Learn and understand the new features of the UE5 release.
Utilize the real-time 3D creation tool capability of UE5 to create realistic visuals.
This instructor-led, live training in Southampton (online or onsite) is aimed at anyone who wishes to design and create fun and engaging games and applications, and learn about the basics of computer programming.
By the end of this training, participants will be able to:
Be acquainted with the Scratch website.
Program using the Scratch editor.
Learn about the different tools and functions.
Create and design a simple game or interactive story.
This instructor-led, live training in Southampton covers the fundamentals of game development with Unity while walking participants step-by-step through the creation of their own game.
This instructor-led, live training in Southampton covers the fundamentals of game development with Unreal Engine 4 while giving participants the chance to create their own sample game.
Hands-on implementation in a live-lab environment.
Course Customization Options
To request a customized training for this course, please contact us to arrange.
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Testimonials (3)
Learning about the software
Peter - Coleg Cambria
Course - Blender: 3D Modeling Fundamentals
practical examples and troubleshooting of real problems (during creating real projects, games, etc.), I mean good practice and how the real project work looks like
Michal Orlinski - relayr sp. z o.o.
Course - VR rapid prototyping in Unity3D for architecture showcasing
I liked the fact the all the questions we prepared beforehand were answered; also the 90 minute challenge to create a little game at the end was a good fun!
Peter Melchart - Greentube IES GmbH
Course - Unity: Developing 3D Games with C# and Javascript
Provisional Upcoming Courses (Contact Us For More Information)
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